Shin Megami Tensei is a role-playing video game developed and published by Atlus for the Super Famicom. Originally released in 1992 in Japan, it has been ported to multiple systems and eventually released in the West for iOS in 2014. It was released on the Virtual Console service in Japan on Wii in 2007 and on Wii U in 2013, as well as the Nintendo Classics service in 2020. It is the third game in the Megami Tensei series and the first in the central Shin Megami Tensei series. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

The story follows a player-named protagonist who lives in near-future Tokyo. When a portal to the realm of demons is opened accidentally by a scientist named Steven and is seized by Gotou, a military commander who believes that he can control the demons, the United States government orders a nuclear attack on Tokyo. Transported with two other supporting characters thirty years into the future, the protagonist finds the Earth ruined by a demon invasion, which is now the stage for an escalating conflict between the Order of Messiah and the Ring of Gaia, conflicting cults who wish to bring about kingdoms for their respective patron deities (Yahweh and Lucifer). The story is influenced by moral decisions the protagonist makes, aligning him either with the Messians, the Ring of Gaia, or setting him up as an independent agent.

From the start of the production, Atlus staff saw Shin Megami Tensei as a chance to create a game with the company's brand on it. The staff saw it as a remake of the previous Megami Tensei game; because of this, they knew what was going to happen in the story, and the development went smoothly. The story went through multiple revisions, and many settings were inspired by the staff's personal lives. The character and demon designs were done by Kazuma Kaneko, who used mythical figures and multiple clothing styles in his designs. Critical and commercial reception for the game have been highly positive, and its success helped launch Atlus as a developer and publisher, along with popularizing the Megami Tensei series.

Gameplay

In Shin Megami Tensei, players take the role of an unnamed protagonist, a teenage boy who can communicate with demons using a computer program. The gameplay is similar to that of other games in the series: players make their way through dungeons and fight against demons in a first-person perspective. The protagonist uses a variety of weapons and items, with the primary weapons being swords and guns. Such items are bought from merchants scattered around the world map. In special areas, the protagonist can use the in-game currency to restore health and magic points for themselves and their demons, remove status ailments, and revive fallen demons. Special Terminals scattered across the world map allow the player to save their game, and they can use them to teleport between terminals in different areas of Tokyo.

Battles are turn-based, and consist of players letting the characters in their party attack with swords or guns, summon demons, or cast magic spells; both demons and humans, with the exception of the player character, are able to use magic. By participating in battles, human characters in the player's party receive experience points; by accumulating these points, the characters' levels rise and new abilities are randomly learned. Players can choose to talk to demons instead of fighting them; they can ask the demons for items or money, try to get them to go away, or try to form an alliance with them. At some places, called "Cathedrals of Shadows", players can fuse two to three allied demons into one single, more powerful demon; as demons do not receive experience points, this is the only way for the player to increase their demons' power. Magnetite is used as a fuel for allied demons, and is used up by summoned demons as the player character walks around in the dungeons; if players run out of magnetite, summoned demons take damage.

The way demons behave is based on their and the protagonist's respective alignments. Alignments come in two types, Light-Neutral-Dark, and Law-Neutral-Chaos. A demon's alignment can range across both alignments, resulting in nine possible stances that affect how they behave and what actions in battle or story progression pleases them. The protagonist's alignment changes depending on choices made during the story, and in response the attitudes of people and demons change; for instance, demons who are law-aligned will refuse to form an alliance with chaos-aligned players. Additionally, depending on their alignment, players will not be let into certain areas; for instance, the Order of Messiah will not let chaos-aligned players into their churches.

Synopsis Setting and characters Shin Megami Tensei takes place in a near future Tokyo, first in the year "199X", and then 30 years later in a post-apocalyptic version of the city. A rift has been opened to another world, allowing demons to invade Tokyo; by using a computer program, humans are able to communicate with and summon the demons. Across the story, moral alignments are portrayed in various ways: alongside the middle "neutral" pathway, the "law" faction believes in establishing a logical order at the expense of feeling and freedom, while the "chaos" faction espouses unlimited freedom for the individual while discarding the weak.

The game includes four nameable human "heroes": the player character, the Hero, who is a teenage boy living with his mother and pet dog in Kichijōji in Tokyo; the Heroine, who is the leader of a resistance force which tries to protect Tokyo; and the Law Hero and Chaos Hero, who represent the alignments "law" and "chaos", respectively. Among other characters are ambassador and general , who lead the United States military and the Japan Self-Defense Forces, respectively; the archangel and the demon , who lead the Order of Messiah and the Ring of Gaea, respectively; the demons and , who use the pseudonyms and ; and Stephen, the creator of the demon summoning program.

Plot The game begins with the Hero dreaming that he meets the Law Hero, the Chaos Hero, and a woman named Yuriko; she promises that she will become the Hero's partner. He wakes up, and receives an e-mail with a computer program for summoning demons attached. While out on an errand, he learns that a scientist has opened a portal to the Expanse, which allows demons to enter Tokyo. He also meets Yuriko, who says she will fulfill her promise. The next night, the Hero again dreams that he meets the Law Hero and Chaos Hero, and that they save the Heroine from a sacrificial ritual. The next day, he meets the Law Hero and Chaos Hero in reality; they reveal that they had the same dreams. News of the demons spread, and the US military, led by ambassador Thorman, decides to intervene. The Japan Self-Defense Forces, led by general Gotou, opposes them, as they see demons as the ancient spirits of the land. A third group, led by the Heroine, tries to prevent conflict between the other two. She gets captured by Gotou's forces; they are about to publicly execute her under supervision by Yuriko, but she is saved by the Hero, Law Hero, and Chaos Hero. The Hero can choose to support Thorman or Gotou, or to reject both; regardless of his choice, the conflict escalates until Thorman launches missiles towards Tokyo. The Heroine is killed, but saves the Hero, Law Hero, and Chaos Hero by using magic to teleport them to another plane of existence.

When they return to Tokyo, thirty years have passed, and the world lies in ruins. Both demons and humans live in Tokyo, and two warring groups have formed: the Order of Messiah, who is building a cathedral and wants to bring about the Thousand-Year Kingdom, and the Ring of Gaea, who intends to summon Lucifer and wants freedom. While exploring the city, the Chaos Hero fuses himself with a demon to gain power, and decides to leave to pursue his own ideals; the group moves on without him and meet the Heroine, who has been reincarnated and rejoins them. Soon afterwards, the Law Hero's soul gets taken by an attacking demon. The Chaos Hero joins the Ring of Gaea, while the Law Hero's soul gets reincarnated as the new Messiah. Both try to get the Hero to join their respective side; he can choose to support either, or to reject both. Regardless of what he chooses, the Order of Messiah finishes building their cathedral, and a great flood appears, drowning people who were not inside the cathedral at the time. Survivors set up camps inside the cathedral; the Order of Messiah takes control of the top floors, while the Ring of Gaea occupies the basement floors.

After this point, the story continues differently depending on the Hero's alignment.

If it is "law", the Law Hero is killed in a battle with the Chaos Hero, while the Hero and the Heroine go to the basement. On their way they have to kill the Chaos Hero and fight Yuriko, who turns out to be the demon Lilith in disguise; she says that she and the Hero were supposed to be the new Adam and Eve and that she wanted to create a new age and live with him forever, which is why she tried to execute the Heroine. After defeating her in battle, the Hero and the Heroine reach the basement and kill the demon Asura-ou; they then go to the cathedral's roof, where they are thanked by a messenger from God. If the Hero's alignment instead is "chaos", he and the Heroine must go to the top floor and kill the archangel Michael, and on their way kill the Law Hero; in this scenario, Yuriko leaves the Hero and the Heroine instead of fighting them, while the Chaos Hero dies after trying to steal a magical ring from the Hero. On the roof, they meet Lucifer, who says that a new era will begin, where both demons and humans are free; he also warns them that God still is alive. If the Hero's alignment instead is "neutral", he and the Heroine must kill the Law Hero, the Chaos Hero, Asura-ou, and Michael, and fight Yuriko. On the roof, they meet Taishang Laojun, who thanks them and says that balance is needed to achieve happiness; he asks the Hero and the Heroine to lead humanity to a future that doesn't rely on gods or demons. The game ends with the Heroine saying that those who have died will be reborn, and that it is time for creation and rebuilding.

Development

The first two Megami Tensei titles were developed by Atlus and published by Namco as part of a media expansion for Digital Devil Story, a series of science fiction novels written by Aya Nishitani and published by Tokuma Shoten. Following this, Tokuma Shoten lost interest in the project and failed to trademark the "Megami Tensei" title, allowing Atlus to trademark it for themselves. Following this they contacted Nishitani directly for permission to create a new game project based on his work, to which Nishitani agreed; the new project became Shin Megami Tensei. From the beginning of production, Atlus staff saw Shin Megami Tensei as a chance to develop a game with the company's brand on it.