Kingdom Come: Deliverance II is a 2025 action role-playing game developed by Warhorse Studios and published by Deep Silver. The second entry in the Kingdom Come series and the sequel to Kingdom Come: Deliverance (2018), the game was released for PlayStation 5, Windows, and Xbox Series X/S on 4 February 2025. The game received generally favorable reviews from critics and sold more than 6 million copies by June 2026. A Nintendo Switch 2 version is scheduled to release in 2027.
Gameplay
Kingdom Come: Deliverance II is an open-world action role-playing game in which the protagonist is controlled from a first-person perspective. The game world is twice as large as that of Kingdom Come: Deliverance; whereas the latter features a single connected world, the former encompasses two larger, freely explorable areas.
Missions and objectives are able to be managed in different ways, with NPCs and communities reacting respectively. In turn, the reactions to the player character influence his daily life and character development. The three skills Oratory, Charisma and Intimidation, that were applicable in dialogues with NPCs in the first game have been supplemented by Appearance, Coercion and Dominate. Interactions with NPCs are also a core feature of the game's crime systemhttps://gamerant.com/kingdom-come-deliverance-2-kcd2-crime-punishment-branding-executions/ and its trading system. NPC dialogue differs depending on whether the player has attained a sufficient level for their chosen skill.
The player may choose between melee and ranged weapons. For ranged options, the game features bows and arrows, crossbows and early forms of firearms. For melee options, the player can choose between short swords, longswords, heavy weapons (maces, axes and hammers) and polearms, some of which can be wielded with a single hand, enabling the use of a shield. Players can choose the direction of their attacks and block opponent attacks, which allows the use of special attack combinations and counterattacks, some of which can only be unlocked through quests. Players can also use their weapons while riding a horse. However, some ranged weapons can only be used if loaded prior to mounting a horse and cannot be reloaded while mounted.https://gamerant.com/kingdom-come-deliverance-2-kcd2-how-master-strikes-explained/
The player can navigate using a compass with location markers as well as a map which enables fast travel. Unlike the first game, where fast travelling featured ambushes by opponents, fast travelling features encounters with both friendly NPCs and opponents. The player is prompted to choose whether to interact with NPCs in fast travel encounters; for opponents this features an avoidance option which displays a percentage chance of succeeding.https://www.pcgamer.com/games/rpg/kingdom-come-deliverance-2-turns-boring-fast-travel-into-a-thing-of-beauty/ If the player accepts the encounter or fails to avoid it, fast travel will end and the player will be prompted to interact with NPCs, or for opponents, forced into a fight.
The game features a crime and punishment system. The player is able to pick locks and pockets using minigames in addition to committing murder, assault and poaching. NPCs may spot the protagonist committing crimes or may even deduce that the protagonist is responsible for missing inventory items, and the protagonist may be arrested or violently apprehended by guards or civilians. When apprehended, the player may flee from or fight the guard apprehending them, choose to accept a fine, caning, human branding or time in a pillory as punishment, or they may choose to use dialogue skills to be excused for their crimes.https://gamerant.com/kingdom-come-deliverance-2-kcd2-crime-punishment-branding-executions/ The player can store items obtained through theft or looting corpses in their inventory, which are marked with a red hand symbol.
As part of a post-release update, a hardcore mode was added. The hardcore mode does not allow for fast travel and does not show compass directions or the player's location on the map, as well as hiding health and stamina bars. Players starting a hardcore game will be prompted to choose debuffs which hinder gameplay, including diminished ability to increase skill levels.
Synopsis Setting
Kingdom Come: Deliverance II takes place in 1403 in the Kingdom of Bohemia, then part of the Lands of the Bohemian Crown and of the Holy Roman Empire, in what is now the Czech Republic. It features both the cultural landscape of Bohemian Paradise, and the city of Kutná Hora and its surroundings. The game reflects Kutná Hora's status in the late Middle Ages as the second-largest city in Bohemia after Prague, and one of the richest economic centers in the country due to silver mining and coinage.
Kingdom Come: Deliverance II directly follows on from the end of Kingdom Come: Deliverance, and takes place in the "turmoil of a civil war", where Wenceslaus IV fights against the invading Sigismund, King of Hungary and Croatia, and his allies. It concludes Henry's story.
Characters Many characters featured in the game are based on real-life people from the time period. The protagonist is the fictional Henry of Skalitz (Tom McKay), a man-at-arms in service of Sir Radzig Kobyla (Michael Pitthan), his biological father. Henry leads a resistance in favor of the imprisoned King of Bohemia Wenceslaus IV, against the usurper King Sigismund of Luxembourg (George Lenz). In addition to his role as an envoy to Radzig, Henry seeks personal revenge against Sigismund and his emissaries for killing his mother and foster father. Henry is joined in his journey by the nobleman Sir Hans Capon of Pirkstein (Luke Dale). Sir Istvan Toth (Logan Hillier), the main antagonist of the first game, is also present in the sequel. Several other characters from Kingdom Come: Deliverance make appearances, including parish priest Father Godwin (Euan Macnaughton) and the lord Hanush of Leipa (Peter Hosking, Daniel Vávra).
Other historical figures characterized in the game include Jobst of Moravia, Jan Žižka, Otto von Bergow, Markvart of Úlice, John II of Liechtenstein, Hynek I Suchý Čert, Oldřich Vavák of Hradec, Petr Píšek, and Martin Oderin.
Plot
Sir Hans Capon, Henry, and an entourage travel from Rattay to Trosky Castle to question Otto von Bergow on his allegiance to King Sigismund. As the group camps, they are attacked and robbed by bandits. Henry and Capon escape and later arrive at Trosky Castle; they are denied entry when they are unable to prove their identities. At a nearby tavern, Capon starts a brawl and blames Henry for the incident; the two fall out and Capon leaves.
Henry learns that Bergow will attend a wedding in the village of Semine. Henry infiltrates the wedding but Bergow never arrives, and the groom, Olda Semine, secretly leaves. Henry meets Capon and they reconcile. A brawl breaks out, and Henry and Capon are imprisoned in Trosky Castle, with Capon sentenced to death by hanging for poaching. Bergow arrives before he can be executed, and Capon is released. He delivers the message, but Bergow fails to explain his allegiances and assigns Henry and Capon to help repress localized banditry.
The two enlist soldiers from Nebakov Fortress. A captive bandit at Trosky Castle can reveal that Olda Semine is in league with the bandits, who have covertly taken over Nebakov. If the player chooses for Henry to reveal Semine's betrayal to Bergow, he is tasked with confronting Semine; Henry can then side with Semine or let him die. In either case, Bergow musters a force to retake Nebakov, but they fail and Henry and Capon are taken prisoner. Lords Hanuš of Lipá and Radzig Kobyla, Henry's father, send Father Godwin to locate Henry and Capon. The bandit leader Jan Zizka, who is revealed to oppose Sigismund, frees them after Godwin helps suppress a rebellion by Bergow's spy, Istvan Toth.
Nebakov is assaulted by a force led by Bergow, Toth and Markvart von Aulitz. Henry, Godwin, and Zizka are imprisoned at Trosky Castle, while Capon is held for ransom. They are released by Katherine, a cook in league with Zizka. Henry discovers that Sigismund plots to kill his enemies, including John II of Liechtenstein. Henry encounters and kills Toth, recovering the sword Henry's foster-father, Martin, made for Kobyla. The group escapes through underground tunnels; Henry, Zizka, and Katherine flee to Kuttenberg, while Godwin returns to Kobyla and Hanush.
At Suchdol, Margrave Jobst warns Henry's group to refrain from banditry as he has negotiated a truce with Sigismund. Henry and Katherine find Liechtenstein in Kuttenberg's Jewish quarter, safeguarded by vigilante Samuel. Henry warns Liechtenstein about Sigismund and learns Capon is held at Bergow's Maleshov castle. Henry and Zizka recruit from an anti-Sigismund mercenary group led by "Dry Devil". They infiltrate Maleshov and rescue Capon and prisoner Vauquelin Brabant. Henry and Capon encounter Kobyla, Hanush, and Godwin travelling to a meeting of loyalist lords in Raborsch, and informed about Sigismund's presence at an upcoming Kuttenberg council meeting.
Henry infiltrates the meeting and witnesses Sigismund and Aulitz ordering a pogrom against Kuttenberg's Jews. He hurries to Raborsch, where the lords' meeting is attacked by a force led by Bergow; they are repelled but the lords are captured. At Kuttenberg, Henry helps Samuel escort the Jews from the city, learning he is the bastard son of Martin.
The group plan to capture Bergow as leverage to free the lords. Using mercenaries hired by Brabant and a stolen bombard, they storm Maleshov and capture Bergow. He believes that Sigismund's position in Bohemia is unsustainable, and suggests that robbing his silver reserves held at his Kuttenberg royal residence—which also holds the lords—would force him to leave. While some of the party masquerade as papal legate as a distraction, the rest traverse Kuttenberg's mines to access the silver and rescue the lords. They succeed, but Brabant and his mercenaries attempt to take the silver; in the ensuing scuffle, Brabant escapes.
Henry's group flees to Suchdol castle, and Sigismund and his army leave Bohemia. A force led by Aulitz, Bergow, and Brabant besiege Suchdol, and Aulitz is mortally wounded by Dry Devil. Henry leaves to bring help from Jobst, Hanush and Kobyla. He returns with reinforcements, and they repel the attackers. In the epilogue, Henry is visited by an apparition of his mother and Martin, and Kobyla offers him his sword.
The player's choices influence the game's ending. If Henry performs acts of virtue, Henry's parents express their pride and depart into the afterlife. If Henry is more ruthless, Henry's parents reproach him. Henry can also choose to become an adventurer or a soldier and accepts Kobyla's sword. Alternatively, Henry can decline the sword, and retire as a villager in Rattay or burgher in Kuttenberg, in which he settles down with one of three love interests. In a secret ending, if Henry has not pursued any love interest and stayed chaste, he retires to Rattay and reunites with his love interest, Theresa.
In post credit scenes, Dry Devil blinds Zizka in one eye while trying to shoot an apple from his head. In a flashback, Sigismund is informed about the theft of the silver, and angrily trashes his chamber before ordering the withdrawal to Hungary.
Development and release