Vampire: The Dark Ages is a tabletop role-playing game in the World of Darkness series, where players take the roles of vampires and other supernatural beings in 1197–1242. It was first released by White Wolf Publishing in 1996, as a spin-off from their 1991 game Vampire: The Masquerade; it was released in new editions in 2002 (Dark Ages: Vampire) and 2015 (Twentieth Anniversary Edition), each of which updated the game rules. These have been supported with supplementary game books, expanding the game mechanics and setting.

The books from the game's original run in 1996–2004 were published by White Wolf Publishing, sometimes under their imprint Black Dog Game Factory for books considered more adult. Onyx Path Publishing, a company formed by ex–White Wolf Publishing staff, released one more supplement for Dark Ages: Vampire in 2014, and are the primary publisher of the Twentieth Anniversary Edition books.

The supplements include: the Libellus Sanguinis series, describing groups of vampire clans in medieval times; the Clanbook series, covering single vampire clans; the By Night series, describing real-world locations as they are portrayed in the setting; the Road line of books about vampire philosophies; guides to the game; and various other books. The game line was a commercial success, and the best selling of White Wolf Publishing's role-playing games with historical settings; it also performed well for Onyx Path Publishing, whose crowdfunding campaign for the Twentieth Anniversary Edition production broke their participation records.

Books First edition (1996–2002) + Game books for Vampire: The Dark Ages first edition Title Original release ISBN Publisher Notes Vampire: The Dark Ages White Wolf Publishing Core rulebook for the game's first edition. Set in 1197. Book of Storyteller Secrets White Wolf Publishing Sourcebook for 12th-century Europe, and a magical bestiary Constantinople by Night October–December 1996 White Wolf Publishing Sourcebook for Constantinople Clanbook: Cappadocian White Wolf Publishing Sourcebook for clan Cappadocian Dark Ages Companion White Wolf Publishing Companion to the core rulebook, introducing extended game mechanics, and new vampiric disciplines and bloodlines Liege, Lord and Lackey June–July 1997 White Wolf Publishing Sourcebook for humans serving under vampires Clash of Wills White Wolf Publishing Short adventure set in the United Kingdom Libellus Sanguinis 1: Masters of the State White Wolf Publishing Sourcebook for the clans Lasombra, Tzimisce, and Ventrue Transylvania by Night September–October 1997 White Wolf Publishing Sourcebook for Transylvania, and Eastern Europe in general Three Pillars November–December 1997 White Wolf Publishing Sourcebook for clergy, royalty, and peasants, and for Italy Transylvania Chronicles I: Dark Tides Rising White Wolf Publishing Collection of adventures. First in a series connecting Vampire: The Dark Ages and Vampire: The Masquerade. Clanbook: Baali June–August 1998 White Wolf Publishing Sourcebook for clan Baali. Published under the Black Dog Game Factory imprint. Libellus Sanguinis 2: Keepers of the Word October–December 1998 White Wolf Publishing Sourcebook for the clans Brujah, Toreador, and Tremere Reichsgold: Aachen bei Nacht Feder & Schwert Sourcebook for Aachen, by the game's German publisher. Title translates to "Empire's Gold: Aachen by Night". Transylvania Chronicles II: Son of the Dragon White Wolf Publishing Collection of adventures. Second in a series connecting Vampire: The Dark Ages and Vampire: The Masquerade. Wolves of the Sea White Wolf Publishing Sourcebook for mortal and vampiric Vikings Cainite Heresy White Wolf Publishing Sourcebook for vampires' influence on Catholicism. Published under the Black Dog Game Factory imprint. Clanbook: Salubri White Wolf Publishing Sourcebook for clan Salubri Fountains of Bright Crimson August–October 1999 White Wolf Publishing Short adventure set in Jerusalem Jerusalem by Night August–October 1999 White Wolf Publishing Sourcebook for Jerusalem Werewolf: The Dark Ages White Wolf Publishing Rulebook for medieval werewolves as playable characters. Crossover with Werewolf: The Apocalypse. White Wolf Publishing Sourcebook for human and vampiric knights Blood & Silk White Wolf Publishing Sourcebook for Asia and Asian vampires. Crossover with Kindred of the East. Wind from the East June–November 2000 White Wolf Publishing Sourcebook for Mongolian vampires. Follow-up to Blood & Silk. White Wolf Publishing Sourcebook for human and vampiric bandits House of Tremere White Wolf Publishing Sourcebook for the head chantry of the house of Tremere Libellus Sanguinis 3: Wolves at the Door White Wolf Publishing Sourcebook for the clans Assamite, Gangrel, and Followers of Set Bitter Crusade January–July 2001 White Wolf Publishing Collection of adventures set during the Fourth Crusade Libellus Sanguinis 4: Thieves in the Night White Wolf Publishing Sourcebook for the clans Malkavian, Nosferatu, and Ravnos Veil of Night White Wolf Publishing Sourcebook for the Middle East and Muslim vampires Iberia by Night White Wolf Publishing Sourcebook for Iberia Ashen Cults White Wolf Publishing Sourcebook for vampiric cults Under the Black Cross White Wolf Publishing Collection of adventures about the feud between the clans Ventrue and Tzimisce over Hungary

Dark Ages: Vampire (2002–2004 and 2014) + Game books for Dark Ages: Vampire Title Original release ISBN Publisher Notes Dark Ages: Vampire White Wolf Publishing Core rulebook for the game's second edition. Set in 1230. Dark Ages: Europe White Wolf Publishing Sourcebook for Europe Dark Ages: Mage White Wolf Publishing Rulebook for medieval mages as playable characters Dark Ages: Inquisitor White Wolf Publishing Rulebook for members of the Inquisition as playable characters Dark Ages: Storytellers Companion White Wolf Publishing Sourcebook for bloodlines, and advice for storytellers. Bundled with storyteller screen. Road of the Beast White Wolf Publishing Sourcebook for the vampire philosophy the Road of the Beast Road of Kings White Wolf Publishing Sourcebook for the vampire philosophy the Road of Kings Right of Princes White Wolf Publishing Sourcebook for rule over domains, and for life in cities and the countryside Road of Heaven White Wolf Publishing Sourcebook for the vampire philosophy the Road of Heaven Spoils of War White Wolf Publishing Sourcebook for warfare Players Guide to Low Clans White Wolf Publishing Guide to vampire clans of lower social standing: Assamite, Followers of Set, Gangrel, Malkavian, Nosferatu, and Ravnos. Road of Sin White Wolf Publishing Sourcebook for the vampire philosophy the Road of Sin Dark Ages: Mage Grimoire White Wolf Publishing Guide to Dark Ages: Mage for players Dark Ages: British Isles White Wolf Publishing Sourcebook for the British Isles Players Guide to High Clans White Wolf Publishing Guide to vampire clans of higher social standing: Brujah, Cappadocian, Lasombra, Toreador, Tzimisce, and Ventrue. Dark Ages: Werewolf White Wolf Publishing Rulebook for medieval werewolves as playable characters. Update of Werewolf: The Dark Ages. Road of Humanity White Wolf Publishing Sourcebook for the vampire philosophy the Road of Humanity Dark Ages: Fae White Wolf Publishing Rulebook for medieval fae as playable characters Devil's Due White Wolf Publishing Sourcebook for demons Dark Ages: Inquisitor Companion White Wolf Publishing Sourcebook for the medieval setting for members of the Inquisition Dark Ages: Darkening Sky Onyx Path Publishing Collection of five adventures set in Europe and the Middle East. Originally planned to be released by White Wolf Publishing in 2003.

Twentieth Anniversary Edition (2015–2019) + Game books for Vampire Twentieth Anniversary Edition: The Dark Ages Title Original release ISBN Publisher Notes Vampire Twentieth Anniversary Edition: The Dark Ages Onyx Path Publishing Core rulebook for the game's Twentieth Anniversary Edition. Set in 1242. Tome of Secrets Onyx Path Publishing Sourcebook for vampire sorcery, nobility, chivalry, and faith Dark Ages Companion Onyx Path Publishing Sourcebook for the game's setting Legacy of Lies Onyx Path Publishing Introduction to the game, with an adventure, brief rules, and pre-made characters France by Night Arkhane Asylum Publishing Sourcebook for France, by the game's French publisher Arkhane Asylum Publishing Adventure module set in France, by the game's French publisher. Title translates to "The Cathar Heresy".

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