is a 2017 Japanese anime television series based on Haruko Ichikawa's manga series Land of the Lustrous. It is produced by the computer graphics (CG) animation studio Orange and directed and written by Takahiko Kyōgoku and Toshiya Ono, respectively. It follows the Lustrous – immortal humanoid lifeforms who are the embodiments of gemstones – who fight to defend themselves against a celestial humanoid race known as the Lunarians, who seek to harvest their bodies for decorations. Phosphophyllite is the youngest of the Lustrous, and is given the task to assemble a natural history since they are too brittle to fight.
Orange created the series with 3D animation as a base, a decision made partially due to the difficulty in depicting translucent gemstones using hand-drawn animation. Yoichi Nishikawa's concept art greatly influenced Kyōgoku's vision for the series, with several shots directly based on Nishikawa's art. While the manga is more ambiguous and subtle, the anime had to be clear on a single viewing, so Phos was given more close-up shots and repeated lines to give them a larger presence and more easily identifiable goals. As Kyōgoku was used to writing teenaged characters with clear motives and desires, he initially had problems with portraying Phos, but his image of the character solidified after hearing Tomoyo Kurosawa's performance as them.
The series was well received by critics, frequently called among the best of the 2010s and a turning point for CG anime, and convincing skeptics that an action series could be well done outside of a 2D production. The writing was also positively received, with critics calling the characters and world likable and intriguing. It received several awards and nominations, namely for its visuals.
Premise
Land of the Lustrous is set in the far future, in a land inhabited by an immortal life form called the Lustrous, who is the embodiment of gemstones. The twenty-eight Lustrous led by their teacher, Kongo, are fighting to defend themselves against a celestial humanoid race called the Lunarians, who inhabit the Moon and invade Earth every few days while seeking to harvest the Lustrous' bodies for decorations. Phosphophyllite, nicknamed Phos, currently 300 years old, is the youngest of the Lustrous, and because of their brittleness is unable to fight. They feel useless, but are given the task of assembling a natural history by Kongo. While looking for information to include in the book, Phos meets the nightwatch, Cinnabar, who is poisonous and thus dangerous even to other Lustrous, and therefore lives in isolation. Finding this sad, Phos decides to find Cinnabar a better job.
Voice cast
+CharacterJapaneseEnglishPhosphophylliteTomoyo KurosawaSarah WiedenheftCinnabarMikako KomatsuAvery SmithhartDiamondAi KayanoSavanna MenzelBortAyane SakuraGenevieve SimmonsMorganiteMutsumi TamuraOlivia SwaseyGosheniteSaori HayamiJuliet SimmonsRutileYumi UchiyamaShelly Calene-BlackJadeAyahi TakagakiHeidi HinkelZirconHimika AkaneyaBrittney KarbowskiYellow DiamondJunko MinagawaAllison SumrallEuclaseMamiko NotoSerena VargheseAlexandriteRie KugimiyaShelby BlockerRed BerylMaya UchidaCat ThomasAmethyst 84 & 33Kanae ItōTeresa ZimmermanBenitoiteAri OzawaElissa CuellarNeptuniteAtsumi Tanezaki Carli MosierObsidianRyō HirohashiShanae’a MooreSpheneHitomi NabatameNatalie JonesPeridotHouko KuwashimaJessica PortilloWatermelon TourmalineSayaka HaradaJessica PortilloHemimorphiteReina UedaAimee HeimbuecherAntarcticiteMariya IseAlyssa MarekPadparadschaRomi ParkChristina KellyHeliodorMao IchimichiSamantha StevensKongoJoji NakataBrian MathisVentricosusChiwa SaitōLuci ChristianAculeatusYūko SanpeiMaggie FlecknoeIceKalin Coates
Production Land of the Lustrous was produced at the computer graphics (CG) animation studio Orange, and adapts Haruko Ichikawa's 2012 manga series Land of the Lustrous, covering little over its first four volumes. The series had Katsuhiro Takei and Kiyotaka Waki as production staff; and was directed by Takahiko Kyōgoku, with Toshiya Ono in charge of the series scripts, Eiji Inomoto serving as chief CG director, Kenji Fujita being director of photography, and with Daisuku Imai in charge of editing. Asako Nishida designed the characters, while Yōichi Nishikawa created the concept art, and Osamu Mikasa painted the color key art. The sound team included composer Yoshiaki Fujisawa and sound director Yukio Nagasaki. The opening theme, "Kyōmen no Nami", was performed by Yurika, and the ending theme, "Kirameku Hamabe", by Yuiko Ōhara.
The project started in 2015, while Kyōgoku was working on the anime series Gate, and was approached by Katsuhiro Takei from Toho to work on an adaptation of the Land of the Lustrous manga. Kyōgoku had always wanted to create a work based on CG animation with complementing 2D animation, rather than the more common use of a 2D base with complementing 3D, and both Kyōgoku and Takei thought that that style would fit Land of the Lustrous. Takei wanted Orange to work on the project from the start; despite trusting their abilities due to the staff's previous experience with action in the Rebuild of Evangelion films, Kyōgoku was initially worried about them handling the full production due to the low number of staff members, but the studio expanded from 50 to 100 staff members during the production.
Although voice recording for anime productions typically is done after the animation is finished, it was done prior to the CG creation for Land of the Lustrous, after the animatics were created. Kyōgoku was happy with the casting, saying that Kurosawa embraced her role and "became" Phos, acting out lines physically, and that the supporting cast helped support the spontaneity of Phos's character. Kyōgoku also specifically noted being happy with casting Nakata as Kongo, as they had worked together before and as he loved Nakata's acting. Describing Nakata as a gentleman, he thought he was perfectly suited for the role, and said that a too charming or sultry voice would not have worked for the character.
Storytelling After reading the manga for the first time, Kyōgoku thought that it would be difficult to surpass the manga by simply copying what was shown in each panel: according to him, the appeal of the manga was its ambiguity and subtlety, saying that there is more room for subtle portrayal in a manga since the reader can re-read it, whereas an anime aired on television needs to be clearer on a single viewing. Because of this, they made the protagonist clearer by giving Phos more close-up shots and having them repeat certain important lines, leading to them appearing to have a larger presence in the story and have more easily identifiable goals. Ono helped in this by breaking down difficult portions of the manga's story into scenes.
Kyōgoku and Ichikawa discussed the story development, and Kyōgoku was asked to leave it uncertain whether Phos's changes during the story are good or not, and to portray the change as starting with their meeting with Cinnabar, as Ichikawa saw those two elements as the foundation of Land of the Lustrous. She partook in story development meetings, and discussed how to achieve the right balance between exploring subjects in detail and prompting questions, such as what the true nature of the Lunarians is, due to how not everything could have been explained in twelve episodes. Although she told Kyōgoku about events in not yet published manga chapters, she asked him to avoid incorporating elements from future chapters; he saw his role as consisting of him organizing the manga material, and was happy with how much of the manga's story they were able to adapt, with the anime covering all parts he wanted to include. Translation, .
Initially, Kyōgoku had some issues with how to portray Phos, as he was used to working with teenaged characters with obvious desires and motives, whereas Phos lacks resolve and is resigned to their frustration due to having spent 300 years doing nothing, not being too serious about their emotions even when angry. His image of Phos solidified after hearing Kurosawa's performance, saying that her acting had the right level of ambiguity for the character.
Visuals
The decision to create the series using CG came in part from how the beauty of gemstones was seen as part of the series' appeal, and how it would have been difficult to depict their translucency using hand-drawn animation, whereas CG enabled this; Kyōgoku had from the beginning envisioned the characters as figures with clear, moving parts. As Land of the Lustrous was Orange's first anime project as the main production studio, they spent a lot of time adjusting to the new series from the types of CG productions they were used to, balancing how detailed the CG work should be and figuring out how to achieve Kyōgoku's vision for the visual treatment of the characters. While Kyōgoku was happy with the final versions of the episodes, he said that it took much longer to create than had the series been created using 2D animation, saying that the first storyboards were not finished until June 2016 and that the first produced cuts took months to create, although the process started to go more smoothly once the first cuts were finished.
Nishikawa became involved in the production as Waki nominated him for the role as concept artist. Although Nishikawa had not been familiar with the source material previously, his wife was a fan of the manga, and he thought that he could be able to express himself through the background artwork due to how the manga does not use a lot of backgrounds. His concepts greatly influenced Kyōgoku's vision for what he wanted to accomplish with the series, with Kyōgoku specifically citing a piece showing a cel-shaded Phos with photo-realistic hair, behind CG grass, as influential. Many shots featured in the show were directly based on Nishikawa's pieces, including the framing and the shading used. He used triadic color schemes for his pieces, noting that the large amount of open spaces in the anime meant that the visuals would look flat if the color work was done incorrectly.
As Kyōgoku had worked with Nishida in the past, and she was a fan of the Land of the Lustrous manga, it was an easy decision to appoint her as the character designer. She designed a lot of reference artwork for the character proportions and facial expressions, creating a wide range of expressions despite Kyōgoku being unspecific in the instructions; this helped the production a lot, as the comedic sequences demanded a lot of different expressions and exaggerated faces. Translating the 2D character designs into 3D models was a very simple process due to how the characters all have about the same bodily proportions, allowing the artists to mostly focus on the characters' faces and hair.
Due to Orange's technical experience there were not a lot of technical problems with the production, although there were sometimes difficulties in reproducing the intended colors from the concept art in the 3D renderings. Cinnabar was also a difficult character to animate due to their subtle character acting and their finely detailed hair, and how they are surrounded by mercury. Orange had a lot of freedom in creating the action sequences, as Kyōgoku gave mostly vague directions for them, such as what general camera movement to use. To guide the 3D animation, 2D "guide animation" was produced; one animator working on these was Norio Matsumoto, known for his work on action sequences in the Naruto anime series.
Release