Gregory Avery-Weir is an American game designer and writer, best known for the 2009 browser game The Majesty of Colors. Avery-Weir lives in Charlotte, North Carolina, United States.
Early life and education Avery-Weir received little formal art training, other than occasional art and cartooning classes while growing up. At college they produced a weekly comic in their college newspaper called “The Absolute Sum of All Evil”.
Career Up until 2008, Avery-Weir worked as a web developer for RealEstate.com. During 2008 and 2009, Avery-Weir undertook paid work writing for game website GameSetWatch. Prior to their fully released games, Avery-Weir developed hobby game projects in Logowriter, HyperCard, DOS batch scripts, Megazeux, and Inform 6 and 7. Avery-Weir maintains a blog called Ludus Novus.
Avery-Weir wrote most of their games in the language ActionScript 3 for the Flash platform. Some of Avery-Weir's games have been funded through a bid-based model, whereby companies including Kongregate and Armor Games would bid to sponsor the games following development.
Influences Avery-Weir has stated that Shadow of the Colossus, Planescape: Torment, Knytt, and H. P. Lovecraft have influenced their work.
Games Necropolis (2008) The Majesty of Colors (2008) Bars of Black and White (2009) Exploit (2009) Sugarcore (2009) The Bryant Collection (2009) How to Raise a Dragon (2009) Silent Conversation (2009) Paladin 0 (2009) The Mold Fairy (2009) Backup (2009) Procrastination (2009) Babies Dream of Dead Worlds (2010) Waves (2010) Looming (2010) Narthex (2010) The Day (2010) A Ride Home (2011) Beneath the Waves (2011) Passing the Ball (2011) The Whispering Thing (2013) Rats Under My Skin (2014) Promenade (2014) Concision (2015) Ossuary (2015) Cultivating Insurgency (2019)
See also Anna Anthropy
References
External links Ludus Novus, Avery-Weir's blog, with playable versions of many of Avery-Weir's games
Gregory Avery-Weir on Mastadon Gregory Avery-Weir on Twitter