, also credited as Makoto Kanoh pre-1995, is a Japanese game designer and supervisor. He was born in Kyoto, Japan.
Kano began working for Nintendo in 1974. He was one of the original designers in Nintendo's creative department. Originally, he designed toys and board games before working on the Nintendo Beam Gun series. Kano eventually became one of the lead designers of the Game & Watch series. By 1984, he was heavily involved in several Nintendo R&D1 games, including Hogan's Alley, Gyromite, and more specifically the Metroid, Kid Icarus, and Famicom Wars series. Some other projects he has worked on at Nintendo include Super Metroid, the Super Scope for the Super Nintendo Entertainment System, and Mario & Wario.
Kano is credited with creating several early Nintendo characters during the 1980s. Ultimately, his best known achievement may have been creating the concepts of the Metroid, Famicom Wars, and Kid Icarus universe.Iwata Asks: Game & Watch
Works Year Title Position1975Nintendo Beam GunDesigner 1986Metroid Concept design, scenario Kid IcarusConcept design1988Famicom Wars1989Famicom Detective Club: The Girl Who Stands Behind Supervisor 1991Metroid II: Return of Samus Designer1992Super Scope 6ProducerThe Frog For Whom the Bell TollsSuper Mario Land 2: 6 Golden CoinsDesigner Battle Clash Director1993Mario & WarioProducer1994Super Metroid1995Teleroboxer Artwork 2000Pokémon Stadium 2 Artwork
Interviews Iwata Asks: Game & Watch Iwata Asks: Game & Watch - Development Staff Interview
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