, or Kiminozo for short, is a Japanese adult visual novel developed by Âge and released on August 3, 2001, for Windows. It was later ported to the Dreamcast and PlayStation 2. The gameplay in Kimi ga Nozomu Eien follows a branching plot line which offers pre-determined scenarios with courses of interaction, and focuses on the appeal of the eight female main characters by the player character.

The game was adapted into a 14-episode anime television series, which aired between October 2003 and January 2004. Funimation licensed and distributed the anime in North America under the title Rumbling Hearts. The series was also licensed for release by Revelation Films in the United Kingdom and Madman Entertainment in Australia and New Zealand, under the title Rumbling Hearts: Kiminozo. It was one of the first anime shows to be officially made available for the iPod through the iTunes Store and is also available through Microsoft's Xbox Live Marketplace. A four-episode OVA series called Kimi ga Nozomu Eien: Next Season was released between December 2007 and December 2008. The OVA series follows an alternate ending that centers around Haruka.

Gameplay

Kimi ga Nozomu Eien is a romance visual novel in which the player assumes the role of Takayuki Narumi. Its gameplay requires little player interaction as much of the game's duration is spent on reading the text that appears on the screen, which represents the story's narrative and dialogue. The text is accompanied by character sprites, which represent who Takayuki is talking to, over background art. Throughout the game, the player encounters CG artwork at certain points in the story, which take the place of the background art and character sprites. When the game is completed at least once, a gallery of the viewed CGs becomes available on the game's title screen. Kimi ga Nozomu Eien follows a branching plot line with multiple endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction.

There are eight main plot lines that the player will have the chance to experience, one for each heroine. Every so often, the player will come to a point where he or she is given the chance to choose from multiple options. Text progression pauses at these points until a choice is made. To view all plot lines in their entirety, the player will have to replay the game multiple times and choose different choices to further the plot to an alternate direction. The game is divided into two chapters, with the first one revolving around the events leading up to August 20 and the second chapter set three years later. It is in the second chapter that the game allows the player to choose to pursue one of the eight heroines and also has endings if the player chooses to pursue more than one of the girls at the same time. The updated version for Windows Vista, Kimi ga Nozomu Eien: Latest Edition, contains a third chapter. The original Windows edition has 14 endings, and the DVD version for Windows has two additional bad endings. In the adult versions of the game, there are scenes with sexual CGs depicting Takayuki and a given heroine having sex. Later, the consumer port versions were released without the adult content.

Plot Kimi ga Nozomu Eiens story revolves around the main protagonist Takayuki Narumi, a male high school student. The first chapter, which takes place between July 6 and August 20, 1998, serves as a prologue to the second chapter. Takayuki is set up with Haruka Suzumiya by their friends Mitsuki Hayase and Shinji Taira. Takayuki ends up in bed with a nude sprawled out Haruka, but their relationship is not consummated due to performance anxiety. Mitsuki stops Takayuki on her birthday and has him buy her a ring, which results in him being late for his date with Haruka. At the end of the chapter, caused by Takayuki not being able to arrive in time, Haruka ends up in a coma because of an accident. In chapter two, during the three years since the accident, Mitsuki has been taking care of Takayuki and they have formed a relationship. Takayuki has also taken a part-time job at the Daikuuji (Sky Temple) family restaurant. Haruka's sister contacts Takayuki to tell him that Haruka has come out of her coma and is asking to see him.

Characters

As the protagonist, Takayuki Narumi meets Haruka a year before Mitsuki sets them up during their third year of high school. When he witnesses the still fresh pool of blood next to Haruka's bloodied hair ribbons lying among the shattered glass of the phone booth, Later in the story, he works at a restaurant chain owned by the Sky Temple financial group called "The Family Restaurant", after having regressed in his studies resulting from the accident. In Haruka's absence, he gradually begins to develop a relationship with Mitsuki. In the game the player assumes this role and can choose to pursue and end up with most of the female characters.

Being a shy, timid girl, Haruka is set up with Takayuki by her friend, Mitsuki, while she is in high school. The two quickly become close, and develop an intimate relationship. She is involved in a serious accident and ends up in a coma. The main thrust of the story begins when she awakens three years later. She is afflicted with anterograde amnesia, and because of her delicate psyche, her family and Takayuki conceal the truth that three years have passed, which forms much of the tension in the series.

Mitsuki is friends with both Takayuki and Haruka, but secretly she has feelings for Takayuki. In high school she was a competitive swimmer, but shortly after Haruka's accident, she finds herself leaving swimming to tend to Takayuki. She finally reveals her feelings to Takayuki.

Haruka's younger sister initially treats both Takayuki and Mitsuki as older siblings until she finds out they have been seeing each other behind the comatose Haruka's back. While Haruka is in hospital, she visits her every day. She, like Mitsuki, is a competitive swimmer, but feels as if she can never match Mitsuki, who she initially looks up to. Later, there are hints given that Akane feels something more for Takayuki, but these are not explored fully in the anime television series.

Although being friends with Takayuki, Haruka and Mitsuki in high school, he drifts off from the group after graduation. However, he becomes an important character towards the end of the series. He sometimes presents a counter-balance to the drama of the rest of the characters, as his relationship with his girlfriend (who remains off-screen) seems to be going well.

(Ayu) (Mayu) They are two waitresses who work at the same restaurant as Takayuki. Ayu is the surly daughter of the chief executive officer of the "Sky Temple" financial group, who owns and operates the restaurant chain. As such, she is permitted to work at the restaurant as part of a market study by the financial group on the condition she does not reveal her identity. She works in order to experience society. Mayu is a soft-spoken but well-meaning klutz who has lost her parents and older brother. While serving as love interests in the game, they provide the only comic relief in the anime. After the credits of several episodes in the anime television series, a 30-second short known as the "Ayu-Mayu Theater" shows them in a comical situation totally irrelevant to the main story with all characters super deformed.

(Hotaru) (Fumio) (Manami) They are three nurses at the hospital. Hotaru and Fumio attended nursing school together and are very close friends. Hotaru Amakawa suffers from a terminal illness that stopped her physical development so that she looks like a very young girl. She is often referred to as "Fumio's child", as Hotaru has a very child like stature whereas Fumio has a very curvy and maternal stature. The two are inseparable. Manami, the green-haired nurse, is a student nurse who attended the same high school as Takayuki. Manami has a very strong mothering instinct with a desire to take care of people, hence her chosen profession. In the game, Manami is introduced in the first chapter and also is in love with Takayuki, but is also too shy to express her feelings for him. All three nurses are potential love interests in the game. The original Manami ending was so disturbing that fans wrote to the company calling to change it; DVD and PS2 versions of the game have a new ending for her route. In the anime, Manami's role is reduced to one line and several silent cameos. Hotaru is given several short scenes in the hospital, where she drops many sexual innuendos into her conversations with Takayuki.

She is the doctor in charge of Haruka. She is the elder sister of Mitsuko Kōzuki from Kimi ga Ita Kisetsu and Yūko Kōzuki from Muv-Luv.

Development and release Kimi ga Nozomu Eien is the fourth visual novel developed by Âge. The producer and head planner for Kimi ga Nozomu Eien was Hirohiko Yoshida, the executive director of Acid, the publishing company that Âge is under. The scenario was written by three people: Hayato Tashiro (under the name Kichikujin Tam), Ai Shibuya (under the name Maro Guts), and Hokuto Matsunaga (under the name Hanjūryoku Seimei Maa). Art direction and character design was done by Kai Sugihara (under the name Baka Ōji Persia). The music in the game was produced by Lantis and composed by Abito Watarai.

Kimi ga Nozomu Eien was released as an adult game on August 3, 2001, playable on Windows PC as a CD-ROM. It was re-released as a DVD on July 25, 2003, under the title Kimi ga Nozomu Eien: DVD Specification. The Kimi ga Nozomu Eien: Special FanDisk released on June 25, 2004 contains , a retelling of the first chapter of the game allowing for greater control over Takayuki's actions in the first chapter. The player is now allowed to prevent the accident or end up with someone else altogether. It also includes a collection of short stories featuring the game's various characters, a game version of True Lies from the Kimi ga Nozomu Eien Drama Theater vol. 4 Radio Special, the radio special, a parody of Muv-Luv Extra featuring Kimi ga Nozomu Eiens characters called , and a version of the puzzle game . A Vista-enhanced edition titled Kimi ga Nozomu Eien: Latest Edition was released on March 28, 2008. In addition to being built on an improved game engine and featuring improved graphics, the re-release also included the story content of the Special FanDisk and an all-new third chapter for selected heroines. An English version was released to crowdfunding backers on August 24, 2024, and on Steam on October 17.

The first consumer port of the game was released for the Dreamcast on September 26, 2002, by Alchemist. A PlayStation 2 port by Princess Soft was released on May 1, 2003, under the title Kimi ga Nozomu Eien: Rumbling Hearts.

Adaptations Print media Two novels based on the visual novel, written by Mariko Shizimu, were published by Paradigm in February and April 2002. Three novels based on the anime adaptation, written by Kenji Nojima, were published by Media Factory between March and May 2004. An artbook for the visual novel titled Âge Official Kimi ga Nozomu Eien Memorial Art Book was published by MediaWorks on November 8, 2002. An artbook for the anime titled Kimi ga Nozomu Eien Visual Complete was published by Media Factory in April 2004. A picture book titled , written by Ann Margaret Sawyer and illustrated by Teruyo Miyazaki, was published by Media Factory on March 25, 2004. A second picture book titled , written and illustrated by Haruka Murakami, was published by Media Factory on September 25, 2004.

Radio shows