Carmen Isabella Sandiego is a fictional character featured in a long-running edutainment video games series of the same name created by the American software company Broderbund. As an international lady thief, a criminal mastermind, and the elusive nemesis of the ACME Detective Agency, Carmen Sandiego is the principal character of the video game series and the head of ACME's rival organization, V.I.L.E. She is depicted as an extremely intelligent, stylish, fashionable woman whose signature look features a red, matching fedora and trenchcoat. Many of her crimes depicted in the games involve spectacular and often impossible cases of monument theft, which are used as a pretext to teach children geography via the simulated process of tracking down the character, the stolen monuments, and her accomplices all over the world.
Carmen Sandiegos authors were Gene Portwood, Lauren Elliott, and Dane Bigham. Writer David Siefkin wrote the first script of the game and invented the character's name. He left the project to become a diplomat for the U.S. State Department before the first game was released in 1985. The character's identity as a Hispanic woman has remained a consistent and integral part of her character, and visually, she was partly influenced by the Brazilian singer and actress Carmen Miranda. Her last name alludes to the city of San Diego, California. Carmen Sandiego is referred to by such epithets as The Miss of Misdemeanor, The Flimflam of Nations, Vicious & Cruel, The Queen of Crime, and The World's Greatest Thief.
Character overview
There are numerous discrepancies in the various media depicting Carmen Sandiego, and no official or correct canon has been designated or established. However, the following seems to have remained consistent throughout all Carmen Sandiego media created since around the mid-1980s:
In most Carmen Sandiego media, it is stated or implied that Carmen is a lady thief in that she steals only for the challenge of it, although some of her V.I.L.E. minions are more traditionally motivated. She often describes her schemes and the protagonists' attempts to stop them as being a game, which they ironically are, regularly gloating that she will never be captured, that her plans are infallible, and acting as though any efforts made against her are extremely trivial. Sometimes, she asserts that it is impossible for anyone to understand her motives and seems to revel at how difficult she can make it for anyone trying to figure her out. In the original 1985 Where in the World Is Carmen Sandiego? game, Carmen is characterized as a former spy for the Intelligence Service of Monaco and that she is "an agent, double agent, triple agent, and quadruple agent for so many countries that even she has forgotten which one she is working for," but this background seems to have since been abandoned. Starting with Carmen Sandiego's Great Chase Through Time (formerly Where in Time Is Carmen Sandiego?), it is explained that she was an ace detective for the ACME Detective Agency who found catching criminals too easy and decided that outsmarting ACME itself would make for greater challenges. This origin story was consistently maintained for over a decade, with one of the protagonists of Where in the World Is Carmen Sandiego? Treasures of Knowledge being Carmen's former partner. In both the animated TV series Where on Earth Is Carmen Sandiego? and in the video game Where in the World Is Carmen Sandiego? Treasures of Knowledge, it is heavily hinted that, despite her thieving ways, she may still have some goodness left in her. The character has, however, never been depicted turning back to the good side outright, although she has often been encouraged to do so. Nevertheless, Carmen tries to maintain a reputation as a "thief with a conscience" in the Earth series and ACME agents who used to work closely with her are often shown to have mixed feelings about imprisoning her.
Backstory In the games, ACME Headquarters is primarily located in San Francisco and the leader of ACME is called "The Chief". Carmen Sandiego was a brilliant agent for the Villains' International League of Evil (V.I.L.E.) until she left and joined ACME. V.I.L.E. seeks to commit incredible thefts and/or cause chaos in other ways, while ACME tries to thwart them and capture their agents. In the computer games, the thefts of the minor henchmen are almost always meant to keep ACME occupied before Carmen herself pulls off the real crime, usually something monumental and significant to the theme of the game. Carmen is incredibly, at times almost supernaturally, elusive and her permanent capture would be ACME's holy grail.
Carmen Sandiego was voiced by Rita Moreno in the Earth animated series. This animated television series reveals a unique backstory about Carmen Sandiego. According to the show, Carmen Sandiego was an orphan raised at the Golden Gate Girls' School in San Francisco. The Chief gave her a home at the ACME Detective Agency and, by age seventeen, she solved more cases than any other ACME agent. However, she then disappeared and turned to a life of crime. Her partner when she was at ACME was a Japanese man named Suhara, who left ACME after she did and appears to now be retired. Unlike in most of the rest of the series, the reason for Carmen leaving ACME is not specifically stated, although it is speculated on by Suhara ("Déjà Vu"). In the latter seasons of the show, Carmen began to be portrayed as more of an antivillain than a proper villainess, even teaming up with the show's protagonists to defeat criminals more unscrupulous than herself on several occasions. Additionally, it was made clear that she makes a point of refusing to steal something if the theft will cause anybody harm—a vow she frequently breaks outside this canon.
The Earth series gave the franchise a timeline, with the mid-1990s (the time the show was produced) being the present. According to this timeline, Carmen joined ACME in 1985, placing her birth in approximately 1968. Her birthday is on March 1 ("The Scavenger Hunt"). In the two-part finale, Carmen Sandiego attempts to rob millionaire Malcolm Avalon of a statue but finds a portrait of someone who she believes is her mother based on a locket she owns and sparks the possibility that Avalon might be her father. Avalon refuses to believe that she is his daughter due to her propensity of being a thief and that he believes his daughter died in a hotel fire along with her mother in San Francisco. However, later on in the episodes he accepts the possibility that she might be his daughter. Before finding out the ultimate truth, Avalon falls from a roof during a battle with former ACME agent Lee Jordan and has selective amnesia of the events that have transpired. At the end of the final episode, Carmen hires a hypnotist in order to remember what happened the day of the fire. It is discovered she picked the locket off the ground, but cannot recall if it was because she dropped it, or if she found it while the hotel was burning. The finale ends with her saying, "But maybe there are just some things we aren't meant to know for sure."
CommonSenseMedia explains:
DVDTalk determines:
According to the episode "Hot Ice", Carmen has been gone from ACME for 10 years, 3 months and 7 days.
Unlike in most of the rest of the franchise, the reason for Carmen leaving ACME is not specifically stated in the Earth series, although it was speculated by Suhara ("Déjà Vu"). In the episode "Hot Ice", Carmen points out she didn't have all the high-tech hardware Zack and Ivy have back when she was an ACME detective. In the episode "Retribution, Part 1" a scene shown in flashback shows how justified she was. This is further enforced in another episode, where Carmen is dared to try something without any of her high-tech equipment. She agrees to this, and actually pulls it off, hijacking the Orient Express with only conventional tools. Carmen is sometimes depicted as genuinely liking Zack and Ivy, and enjoying the ongoing battle of wits she has with them to the point where she will often congratulate the two for their successes regarding them as worthy opponents. Carmen thievery skills are highly complex as she has managed to steal the Mona Lisa's smile, technology to steal musical talent and even the entire beach of Kaimu Beach in Hawaii. Despite her nature as a thief, Carmen does have her nice moments. In one episode, Carmen eludes every ACME Detective at once, the detectives find that she has left them all a doll of herself that teases that it is the only Carmen that they'll catch, and wishes a Merry Christmas as a Christmas gift. In the episode "Trick or Treat" Zack and Ivy find Carmen's Halloween party. They see Sara Bellum handing out candy to trick-or-treaters, on Carmen's orders so her theft wasn't going to wreck the holiday for children. Although a villainess Carmen operates on her own brand of morals, such as being a thief in the strictest sense of the word and not killing Zack and Ivy despite gaining many opportunities to do so. She has even saved the Chief's life when he was suffering a viral malfunction and did not want to lose him and only had Manny "kidnap" him so she could get to play chess with him like they did every Christmas when she was an ACME agent.
The six Carmen Sandiego games produced from 1996 through 1999 (Where in the World Is Carmen Sandiego?, Where in the U.S.A. Is Carmen Sandiego?, Where in Time Is Carmen Sandiego? (Carmen Sandiego's Great Chase Through Time), Carmen Sandiego Word Detective, Carmen Sandiego Math Detective and Carmen Sandiego's ThinkQuick Challenge) seem to form a loose canon as they feature some of the same characters. However, characters as well as some other elements often appear differently between the games due to the use of different animation styles. It is only in Word Detective and Math Detective that substantial information about Carmen is given. In this universe, Carmen's partner when she was at ACME was Chase Devineaux and one of the last cases they worked on together involved the mythical "Prometheus Rock." Although Chase and Carmen apprehended the thieves responsible for stealing it, the rock itself was not found. When Carmen left ACME, Chase was forced to leave ACME as well since he had worked so closely with her. However, Chase began working with ACME again to stop Carmen's plan to steal language with the Babbel-On Machine, as depicted in Carmen Sandiego Word Detective. In Carmen Sandiego Math Detective, the whereabouts of the Prometheus Rock became all too clear when Carmen tried to use it to make herself all-powerful, although her plans were thwarted by Agent 9 (the player) and Chase. As of Carmen Sandiego's ThinkQuick Challenge, Chase is again working for ACME.
In the Carmen Sandiego Treasures of Knowledge canon, Carmen was a child prodigy, who won a substantial amount of money on a game show called It's a Wise Child (a reference to J. D. Salinger's Glass family in Franny and Zooey and many of his short stories) when she was ten years old. She used the money to travel extensively around the world until she was twelve. Her partner when she was at ACME was Jules Argent, who still works for ACME and appears to be in her early twenties. Jules specifically notes that Carmen never talked about her childhood, and aside from the mention of her winning the aforementioned game show, no details of it are given. (Where in the World Is Carmen Sandiego? Treasures of Knowledge) The game show Carmen wins may be a reference to the game shows the character herself starred in.
According to Where in Space Is Carmen Sandiego?, her favorite writer is Ursula K. Le Guin and her favorite astronomer is Nicolaus Copernicus.