The following table contains video game consoles that have sold at least units worldwide either through to consumers or inside retail channels. Each console includes sales from every iteration unless otherwise noted. The years correspond to when the first version of each console was released (excluding test markets).

Best-selling consoles

PlatformTypeCompanyReleased Units sold PlayStation 2HomeSony2000160 millionNintendo Switch HybridNintendo2017156.59 millionNintendo DSHandheldNintendo2004154.02 millionGame Boy & Game Boy ColorHandheldNintendo1989, 1998118.69 millionPlayStation 4 HomeSony2013117.2 millionPlayStationHomeSony1994102.49 millionWiiHomeNintendo2006101.63 millionPlayStation 5 HomeSony202095.3 millionPlayStation 3HomeSony200687.4 millionXbox 360HomeMicrosoft200584 millionGame Boy AdvanceHandheldNintendo200181.51 millionPlayStation PortableHandheldSony200480 millionNintendo 3DS HandheldNintendo201175.94 millionFamily Computer/Nintendo Entertainment SystemHomeNintendo198361.91 millionXbox One HomeMicrosoft201358 millionSuper Famicom/Super Nintendo Entertainment SystemHomeNintendo199049.1 millionXbox Series X/S HomeMicrosoft202035 millionNintendo 64HomeNintendo199632.93 millionMega Drive/GenesisHomeSega198830.75 millionAtari 2600HomeAtari197730 millionXboxHomeMicrosoft200124 millionNintendo Switch 2 HybridNintendo202523.68 millionNintendo GameCubeHomeNintendo200121.74 millionQuest 2VR headsetReality Labs202020 millionPlayStation VitaHandheldSony201116 millionGame GearHandheldSega199014 millionWii UHomeNintendo201213.56 millionSega Mark III/Master SystemHomeSega198513 millionV.Smile & V.MotionHomeVTech2004, 200711 millionPC Engine/TurboGrafx-16HomeNEC/Hudson Soft198710 millionSega SaturnHomeSega19949.26 millionDreamcastHomeSega19989.13 millionMaster System (Brazilian variants)HomeTectoy19898 millionLeapsterHandheldLeapfrog20037 millionDendy (famiclone)HomeMicro Genius19926 millionSuper NES Classic Edition DedicatedNintendo20175.28 millionAdvanced Pico BeenaHomeSega20054.1 millionSega PicoHomeSega19933.8 millionIntellivisionHomeMattel19803.75 millionNES Classic Edition DedicatedNintendo20163.56 millionWonderSwan & WonderSwan ColorHandheldBandai1999, 20003.5 millionColor TV-Game DedicatedNintendo19773 million: "[Color TV Game 6] was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold."Mega Drive (Brazilian variants)HomeTectoy19903 millionN-GageHandheldNokia20033 millionColecoVisionHomeColeco19822 millionMagnavox Odyssey²HomeMagnavox/Philips19782 millionSega SG-1000HomeSega1983 2 millionAtari LynxHandheldAtari19892 million3DOHomeThe 3DO Company19932 millionNeo Geo Pocket & Neo Geo Pocket ColorHandheldSNK1998, 19992 millionOculus GoVR headsetOculus20182 millionMeta Quest 3 VR headsetReality Labs20231.7 millionMega Drive/Genesis MiniDedicatedSega20191.5 millionTelstar DedicatedColeco19761 millionAtari 7800HomeAtari19861 millionPhilips CD-iHomePhilips19901 millionAtari 5200HomeAtari19821 millionPegasus (famiclone)HomeMicro Genius19911 millionNex Playground HomeNex20231 million

Notes

References

WonderSwan Famitsu sources

Release year sources

Atari consoles : "The test release of the Atari 7800 went by practically unnoticed [...] And so the Atari 7800 collected dust for two years, until the international success of the Nintendo Entertainment System quickly changed the minds of Atari's new management. [...] Atari shipped the now slightly outdated 7800 across the world. [...] Only a few thousand 7800 consoles were shipped in the US during the first marketing attempt." : Atari VCS 2600, Atari 5200, Atari Lynx. Microsoft consoles

Nintendo consoles

: "Nintendo teamed with Mitsubishi to build the video-game system and, in 1977, Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6 [...]" Sega consoles

Sony consoles

Others : Bandai Wonderswan and ColecoVision. : Nokia N-Gage.

: "To push its first video-game system, NEC formed a home-entertainment group and released PC Engine in Japan in October 1987." : "Philips released CD-I years behind schedule, in October 1991, months after CDTV, because of technical problems."

Bibliography