Newton Game Dynamics is an open-source physics engine for realistically simulating rigid bodies in games and other real-time applications. Its solver is deterministic and not based on traditional LCP or iterative methods.
Newton Game Dynamics is actively developed by Julio Jerez. Currently a new version which will take advantage of multi-core CPUs and GPUs is being developed.
Games that used Newton This is a select list of games using Newton Game Dynamics. Amnesia: Rebirth Amnesia: A Machine for Pigs Amnesia: The Dark Descent Amnesia: The Bunker b4n92uid theBall City Bus Simulator Future Pinball – a 3D pinball editing and gaming application Mount & Blade Nicktoons Winners Cup Racing Overclocked: A History of Violence Penumbra: Overture Penumbra: Black Plague Penumbra: Requiem Vivisector: Beast Within SOMA Steam Brigade SALVATIONLAND
Engines which incorporated Newton A list of game engines using Newton Game Dynamics:
HPL Engine 1, 2, and 3 Leadwerks
See also Open Dynamics Engine (ODE) Project Chrono
External links Github repository with latest development changes Official Newton Game Dynamics homepage
References